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guicomponents:3dview

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Beide Seiten der vorigen RevisionVorhergehende Überarbeitung
Nächste ÜberarbeitungBeide Seiten der Revision
guicomponents:3dview [2017/12/13 12:43] – [Frames] oliverguicomponents:3dview [2020/03/19 16:40] – [Arrows] oliver
Zeile 61: Zeile 61:
 ^ end | | Endposition of the arrow. | No |  ^ end | | Endposition of the arrow. | No | 
 ^ mid (not implemented yet)| | Alternative to the attributes start and end, the arrow can be defined by the attributes mid and vector (and optional length). The attribute mid defines the mid of the arrow. The direction is then defined by the attribute vector. The default length is 0.1m. This can be changed by the attribute length. | No | ^ mid (not implemented yet)| | Alternative to the attributes start and end, the arrow can be defined by the attributes mid and vector (and optional length). The attribute mid defines the mid of the arrow. The direction is then defined by the attribute vector. The default length is 0.1m. This can be changed by the attribute length. | No |
-^ vector | | Alternative to the attributes start and end, the arrow can be defined by start and vector. The attribute vector defines the direction of the arrow. The default length is 0.1m.  This can be changed by the attribute length. | No |+^ vector | | Alternative to the attributes start and end, the arrow can be defined by start and vector. The attribute vector defines the direction of the arrow. The default length is 0.1m.  This can be changed by the attribute length. If the attribute "start" is not set, than (0,0,0) is used as start position. | No |
 ^ radius (not yet implemented) | 0.005 | Radius of the cylinder. | No | ^ radius (not yet implemented) | 0.005 | Radius of the cylinder. | No |
 ^ length (not implemented yet) | 0.1m | This attribute is used optional in combination with the vector attribute. It defines the length of the arrow. The current implementation uses a fix length of 0.1m only. | No | ^ length (not implemented yet) | 0.1m | This attribute is used optional in combination with the vector attribute. It defines the length of the arrow. The current implementation uses a fix length of 0.1m only. | No |
guicomponents/3dview.txt · Zuletzt geändert: 2021/05/19 09:50 von oliver

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